HoleID and ScreenCoordinate: The Hole object will know its ID number and its on screen location. The ID number will be one of the number in the pyramid below (ie. 00 or 21). 15 hole objects are stored in a array in the module. The on screen location is the xyz coordinate of the world window where the hole and the board are drawn. This world window then is mapped to the screen to create the viewable portion on the screen.
00
10 11
20 21 22
30 31 32 33
40 41 42 43 44